Creed Arena was developed in Sydney, Australia by a pair of brothers.

Matthew Rietdijk did the design and coding. He has been programming games for 15 years. For Creed Arena he used Microsoft’s XNA Game Studio and C#.

Laurence Rietdijk did the 3D modelling and animation. He has many digital art projects (both 2D and 3D) under his belt and is a veteran games artist.

For information / press kits you can contact the creators at [email protected]